Jun 11, 2008, 05:32 PM // 17:32
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#121
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Wilds Pathfinder
Join Date: Apr 2005
Location: In the clouds
Guild: [Sage]
Profession: E/
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The only "gripes" I have with Anet and Guild Wars is that they didn't fix problems as they arose in the game quick enough. That showed me that they were not paying enough attention to what was going on in the game.
Some examples:
Easier ways to trade- took forever to get the "Party Screen" with the trade tab in it. Should have been addressed from the get go.
Gold Farmers- They let them run amook with no permanent bans for far far too long. Should have been monitored and shut down years ago.
Fixing things like Jade Quarry- no one ever played here because of its imbalance. What a waste.
And on that topic AB and Aspenwood leechers- Jesus, they ruined this waaaaaay back and Anet did absolutely nothing to stop it no matter how much the player base screamed about it. Should have shut this down from the get go as well.
These types of things are what get to me. But as a whole I still love to play GW and will continue to do so.
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Jun 11, 2008, 05:35 PM // 17:35
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#122
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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For all of you saying that Avarre should just "let it go", understand that the issues he is outlying are problematic for the game as a whole, and that the perspective he speaks from is one of a veteran player who enjoyed the game enough to pioneer much of what was considered revolutionary for his time.
If Anet doesn't learn from the mistakes it's made in Gw1, then doubtless Gw2 will be a failure.
Edit @ Chthon - if you think Anet caters to PvPers, you should go look at the Gladiator's Arena and explain to me why top players leave this game.
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Jun 11, 2008, 05:36 PM // 17:36
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#123
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Desert Nomad
Join Date: May 2005
Location: Toronto, Ont.
Guild: [DT][pT][jT][Grim][Nion]
Profession: W/
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Chthon how are you in agreement with his post when you particularly hated the PvP balances effecting the already IMBA PVE skills? If you agree with his statement of having them even closer tied, how do you view the soul reaping nerf as bad,? It was frankly cookie cutter bs, with unlimited energy and unlimited minions. Sry I just see contradictions in your entire post.
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Jun 11, 2008, 05:39 PM // 17:39
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#124
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Jungle Guide
Join Date: Jul 2007
Guild: Wars
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Quote:
Originally Posted by Avarre
Community relations. You need this. Players need to understand why you are doing things, and they need to see clearly what you attempt to achieve, right from the start, with the game.
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This is the only point in your rant (and, yes, it's a rant that would be summarily closed if it were not written by a Guru rockstar) that I agree with.
Quote:
Originally Posted by Avarre
Find out which parts of the community are experienced and have valuable feedback, and listen to it, because these are the people who know the game better than you do and want to make it a success.
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This is utter rubbish. No single GW player cares half as much as a dev does about the game. To a player it's entertainment. To a dev it's his livelihood.
Quote:
Originally Posted by Avarre
And after I do that, I'm going to log into Guild Wars, give all my stuff away, and /wave to all my ex-guildies. Then I'm going to call Cerb, and tell him not to bother with guides, because skill isn't important. You'll have told me our kind aren't welcome, and I'll accept that, because it's your game.
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Get over yourself. Anet doesn't owe you any explanation for anything. It's written in nearly as many words in the EULA you are so fond of quoting to others.
If you don't like the game any more, vote with your feet. Many thousands have, and they moreover kindly spared us, the players, a haughty lecture, which is all your "open letter" is. If you actually wanted to have it read by anyone at Anet, you'd post it on Regina's talk page or something instead of staging an elaborate flameout. Also, last I checked, Guru has a working suggestions forum.
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Jun 11, 2008, 05:42 PM // 17:42
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#125
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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Quote:
This is utter rubbish. No single GW player cares half as much as a dev does about the game. To a player it's entertainment. To a dev it's his livelihood.
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now THAT is utter rubbish.
Quote:
Get over yourself. Anet doesn't owe you any explanation for anything. It's written in nearly as many words in the EULA you are so fond of quoting to others.
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by law, yes, they don't owe us anything. as human beings, i believe they do.
no business in the world can thrive if they just go by the letter of the law. so for their own survival, anet owe us as much explaination as we demand.
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Jun 11, 2008, 05:45 PM // 17:45
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#126
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Lion's Arch Merchant
Join Date: Jul 2007
Profession: P/W
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/resign
I meant signed ><
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Jun 11, 2008, 05:46 PM // 17:46
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#127
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Frost Gate Guardian
Join Date: Oct 2006
Location: A house :)
Guild: LaZy!
Profession: Mo/
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Quote:
Originally Posted by moriz
...no business in the world can thrive if they just go by the letter of the law. so for their own survival, anet owe us as much explaination as we demand.
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Even an explanation to why no news on GW2 has been posted would be fine with me.
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Jun 11, 2008, 05:46 PM // 17:46
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#128
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Jungle Guide
Join Date: Mar 2006
Guild: The Hand of Omega [WHO]
Profession: E/
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Quote:
Originally Posted by Avarre
I'm not sure why I'm being accused of being addicted to the game or in need of help when I left the last guild I was core in last October, and effectively stopped playing by January. At no point playing Guild Wars was it the only game I played or put effort into.
Keep trying with the personal attacks, I've seen better.
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I was just too lazy to edit the link out, not intentionally making a personal attack. But, that said I do believe that while the game's been fun etc it is starting to cough it's last as anything more than a time-killer. And yes, some, if not most of that is down to bad decisions by the devs.
Arena.net is moving on, I for one would rather they spent their time getting GW2 right than trying to patch up a game that is winding down. That's just my 2 cents.
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Jun 11, 2008, 05:49 PM // 17:49
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#129
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Desert Nomad
Join Date: Aug 2007
Location: www.godtguild.com
Guild: Blades Of Burning Shadows [GoDT]-leader
Profession: Mo/
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ok, took me a qhile to get trough all posts here, but hey, i came to an end! All i can say after i saw all these posts is that it's true, game is in pretty bad shape atm (from a GW veteran's view point) while it is better than ever for casual players, who can't be bothered to play 2h+ daily to make builds.
Imo they should add another mode(harder than HM and make UB forbidden there :P ). Ok, enough dreaming
to OP: great post, been a while since i last saw any that good post.
Just too bad that nothing will be done about this! And even if Anet replies on this, what can they actually say? There's no way they'll fix any od these problems, and GW2 is like some of you said too near - i doubt tho.
/signed i guess
Last edited by Horus; Jun 11, 2008 at 05:52 PM // 17:52..
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Jun 11, 2008, 05:53 PM // 17:53
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#130
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Guest
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I don't really see the big deal, it's just a game to me.
Can hardly blame the Devs for giving what the majority of the community asked for in the first place.
/notsigned
Last edited by Unreal Havoc; Jun 11, 2008 at 05:59 PM // 17:59..
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Jun 11, 2008, 05:54 PM // 17:54
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#131
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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Actually I agree with a lot of points in the letter. Even though I'm for a seperation of skills, but not like what we got. I wanted the never played skills or attribute lines to get a boost in pve while not hurting pvp which needs new blood and continuous care from Anet.
I also want 7 heroes, not because I want the game to be more easy, but to get more depth. It's like making decks in MTG. The more bars, the more skills and combinations which feed the brain.
Anet has 3 new comunity relation workers but I don't see their work. Regina posts once in a while in a down to earth style which is ok, some people just want the facts. Still it seems Anet offices are based on Mars. On the communication part, Blizzard owns you and I hate to say that.
Last edited by Gun Pierson; Jun 17, 2008 at 09:27 PM // 21:27..
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Jun 11, 2008, 05:58 PM // 17:58
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#132
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Wilds Pathfinder
Join Date: May 2006
Location: Aussie Trolling Crew - Diplomatic Embassy
Guild: I Have Three Pennies [Pnny] - forever in my heart <3
Profession: R/
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What really killed this game is when they stopped caring that PvP was more important than PvE (don't argue this, it's true and you're wrong).
GWWC was quite publicized, GWFC was very publicized and I would wager brought a whole load of people to the game, and then after that it sort of died. If they had kept making PvP the focal point of their game, they would have had a product that differentiated them from their competitors and would no doubt be a much richer game, with almost limitless replay value.
Instead, what have they chosen?
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Jun 11, 2008, 05:58 PM // 17:58
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#133
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Frost Gate Guardian
Join Date: Feb 2007
Location: Under that rock.
Guild: We Demand A Shrubbery [Ni]
Profession: W/E
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Good post, well written, you've worded a lot of people's concerns perfectly.
/signed
Avarre for community relations manager?
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Jun 11, 2008, 06:07 PM // 18:07
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#134
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Lion's Arch Merchant
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Quote:
Originally Posted by Avarre
I'm not sure why I'm being accused of being addicted to the game or in need of help when I left the last guild I was core in last October, and effectively stopped playing by January. At no point playing Guild Wars was it the only game I played or put effort into.
Keep trying with the personal attacks, I've seen better.
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It's not that This Way Out, or others, (including myself), are attacking you personally. What some of us see in your OP smells of obsession, with a . . . >game<
It's just a game, it's just a game . . . it's just . . .
You've seen me on these forums as a constant champion against anything smelling of Evercrack, I'm this way for a reason. You can probably guess the reason.
This Way Out and I have a lot in common. We've been gamers since the early 90s, (bet my list is bigger than his). I have seen what he describes. I watched as DAoC was destroyed within six months because of forum manipulations: Players creating a false sense of discord about a game system, and structure. Same with PvP in WoW. PvP in WoW has not yet recovered from forum manipulation, whining etc. . And now, God forbid, we have Moderators doing it on GWs primary forum. . . This is your forum, but I feel you've overstepped your bounds. You are are using a position of power to try influence game design. . . You have no idea how wrong this is. I doubt you will ever fully comprehend your own motives.
====>>This Way Out<<===
The angst and condescension is so loaded in your OP that I really can not see Arena Net getting past the first few paragraphs. Do yourself a favor, remove the venom from your OP and make it a solid Suggestions for GW2 Thread. Then I'll likely add to the constructive part of the discussion. Better yet do us a favor: work on adding a GW2 forum, with all your free time. GWO has had one up for some time. .
You should have posted this under another avatar, Not your moderator avatar.
Last edited by Balan Makki; Jun 11, 2008 at 06:21 PM // 18:21..
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Jun 11, 2008, 06:12 PM // 18:12
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#135
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Furnace Stoker
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"It's just a game", yeah ok. So...what?
Legally, as a consumer, Avarre has every right as anyone to bring up any formal complaints with the business, in just about any formal (or informal) way he so desires. What you are basically doing is trying to silence or take away or "go against" standard business practices and workings and law.
I guess we shouldn't have reviews, I mean, it's just a game. Or critics, just a movie! Or even food quality ensurers because I mean...it's just food.
I think you're a bit overzealous, and taking anything related as a complaint as an obsession. It's just a well done complaint, something, understandably, can be seen as an obsession when most of the people here can't do such a simple thing.
Stop being silly.
edit:
ps its just "Mod", and devs have always listened to players. And WoW's PvP doesn't suck because of forum whiners, it pretty much sucks because Blizz focuses on PvE raid balance.
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Jun 11, 2008, 06:13 PM // 18:13
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#136
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Quote:
Originally Posted by Balan Makki
stuff
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1. Not only is this a game, but a source of revenue for Arenanet. By continually pissing off their players, they lose players, and lose future sources of money. Anet has been very ambiguous lately regarding the direction they're sending GW in. If they want to continue to make money, they need to officially state their direction. This way the players who aren't getting what they want can get off, and players who are can get on.
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Jun 11, 2008, 06:14 PM // 18:14
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#139
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Academy Page
Join Date: Dec 2006
Location: Spain
Guild: Caminantes de los Planos
Profession: Me/
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It seems to me that the team who designed the core ideas of GuildWars, the ideas that made this game so brilliant, the "skill over time" principle, the PvE and PvP split worlds yet heavily releated to each other, the instancing, the incredibly large amount of skill combinations we were given to play with... Seems that that team was fired long ago from ArenaNet.
Because as Avarre is saying, the game feels like the current development team doesn't even understand what made this game as brilliant as it was, it feels like they are trying to amend their game because it is breaking appart but can't find the reason why, it feels like they are trying to appeal to a gamer they don't even know.
But as I had no notice of a bunch of people getting fired from ANet hq, those brilliant people must (incredibly) still be in their office. Therefore, there is something else that made them all change their minds about their core game design, and turn it to what we have today. And the only posible reason I can think of, is that they started listening to the community, and tried to make changes instead of thinking if it would be good or bad for the game, thinking if it would be good or bad for the growing outraged community.
If I had one wish to be concealed for the development of GW2, it would simply be the development team to listen only to the right voices. Even if those voices would only be the ones inside ANet headquarters.
And /signed the OP.
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Jun 11, 2008, 06:16 PM // 18:16
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#140
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Wilds Pathfinder
Join Date: Aug 2007
Location: In my peanut brain
Guild: Zomg Zombies [OMG]
Profession: Mo/E
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My original post stated that video games die. I also offered a link to online gamer's anonymous for those of you who are having trouble letting go of a dead game. I also gave examples of the games I have played and how they have died. It is the nature of a mmo.
I have valid points I would like to point out. Funny thing is, other people are aggreeing with me!
Not everyone here agrees with you. I don't want someone that is making emotional appeals about a game that I feel has given me years of enjoyment. Avarre put together a well-written cry-baby letter. That is all it is. GW2 is coming out. Nothing any of you say is going to change that. Stop bitching about it and embrace it. If you don't like it, leave the game and forum.
If you don't support what Anet is attempting to do, which is forward progress, then you are a dinosaur. We have a president that won an election in Florida by doing the same thing.
At no point during is well-articulated crying session did he remain objective. Anet is moving on. If you cannot, then you need online gamers anonymous. I mean that seriously. There is a basic inability to allow reality to creep in and it begins to disturb your personal life. That is called addiction. You are insane if you do the same thing over and over and expect a different result. When I burn my hand in fire I don't do it again. When I bitch about where the game has gone and nothing changes, I don't do it again.
Anet is going to GW2. Anet is going to GW2.
SAY IT WITH ME....
Anet is going to GW2. Personally, I am excited about this. Maybe I am a minority here when I say that, however, my voice counts.
FYI, I have been with GW since the beginning also.
Onward to GW2!!!! If you don't want the ride, get the hell off the train!!!
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